Taking a coding breather, but not, at the same time, mixing coding with nostalgia #gaming #indiedev #gamedev
I decided to take a 'breather' from 'HighRise Escape' mainly because the more design and code I have in it, the more that could potentially have to be changed based on another persons input. But I wanted to keep my fingers in the pie (I like using that expression) so I decided to a clone. Now, I did, a while back, try to do a 'SkyKid' clone, but because of IP issues I decided to put that on hold, as I didn't fancy any 'cease and desist' letters, etc
So, I went on the hunt for a game to 'clone' which took me back to my youth, when I got my first computer, a Commodore 16, there was a little game on their called 'Video Meanies' and it was cool, simple and fun (although some YouTube video's on it these days, some people don't like it)
I took it upon myself to clone this game. (or at least start the clone process)
If you can get, and install an emulator (plenty of google, YouTube, websites to help you with that) you can then download a ROM of the game. A good place to start about Plus 4 Emulation (the C16's bigger brother you could say) you could go to http://plus4world.powweb.com/ and hunt around. So once you've looked for the game and seen how it played (or is played), you'll understand why my version looks like this. Plenty of bugs, haven't really scratched the surface, but the back bone is there.
No .exe yet, It's not at the stage I feel releasable yet, the bugs can cause a disappointing feel, but you can look at it in the .gif below.