September 2 2017

About 2 do my streamin,my ‘geek’ side,workin on 1 of many projects #supportsmallstreamers #gamedev #gamemakerstudio

Just about to start my stream of my development side/coding, I am trying to move along with ‘Highrise Escape’, and I have a few bugs to iron out and a few new things to implement, slow and steady wins the race. 🙂

Feel free to come along and watch for a little while, give me your input, tell your friends.

When I have enough followers, I’m going to start some giveaways (unused Steam keys from humble bundles) and I have a bot that allows some commands and gameplay.

For now, I’m starting small, 2 days a week, 2 hours in those days, full time life trumps streaming, but I’m trying.

Your welcomet to join my Discord server and meet new friends, chat to old ones (server is new and empty at the moment)

Discord Channel – https://pjghangouts.com/discord

Twitch Streaming Page – https://www.twitch.tv/pjghangouts

Category: PJGHangouts | Comments Off on About 2 do my streamin,my ‘geek’ side,workin on 1 of many projects #supportsmallstreamers #gamedev #gamemakerstudio
August 28 2017

Still coding, but pausing recent Retro Remake, spun back up ‘Highrise Escape’ #indiedev #gamedev

My website has been quiet for a while, as I’ve not thought of stuff to put there, or the stuff I’ve thought about putting there I figured may bore ya.

So, I started on a Retro Remake, and it took me a while to rip the maps (which I’ve ripped all 5) and I’ve started to convert the maps into the actual game, but I was all ‘graphiced’ out, so I decided to put a hold on it, and come back to my other project ‘Highrise Escape’.

I’d finished the Video Meanies, and had a break, started playing (and Streaming) Elite Dangerous, but after a little while, I realized I was using it as an excuse to not code. At the time I had a bug in my Highrise Escape and I’d finished ‘Video Meanies’. So I decided to start the Retro Remake to get my coding juices flowing again, which they did. I decided to look at Highrise, so I could see if I could find the bug that had stopped me coding it.

Funny thing is, I did find it. I fixed it and decided to put the Retro Remake on hold for a while (as to not get bored with it) and do a little on Highrise.

So, I ended up fixed the question box bug, and added a ‘Frost Thrower’ like a Flame Thrower but it slows down the enemy. I also add a ‘Static Bomb’ which you drop and run, and it explodes, shrapnel killing any enemies. I’m also working on a ‘chucking object’ for things like ‘Grenades’, ‘Spanners’, or general objects in the game. But due to the compile times of the main game, I sometimes have to do a ‘prototype’ of the part I would like to include into the game.

I’ve not put any downloads into this, as it’s pretty much the same as the last. (but I can provide if asked)

You can see below the game as it is, and the prototype below.

If you want to watch me streaming my coding your welcome to go to

https://www.twitch.tv/pjghangouts

Oh, and below you’ll see a snippet of the map of the retro remake I’m doing, and I don’t want to put the whole map as a lot of time and effort went into ripping the graphics, and i do believe that I’ll be the only person who’s done it. I will release the map, but only when the retro remake has been completed, or has enough traction so that people know if the maps end up on the internet, then it was me that did them. 🙂

Enjoy the rest of your week.

Category: PJGHangouts | Comments Off on Still coding, but pausing recent Retro Remake, spun back up ‘Highrise Escape’ #indiedev #gamedev
August 28 2017

Still coding, but pausing recent Retro Remake, spun back up ‘Highrise Escape’ #indiedev #gamedev

My website has been quiet for a while, as I’ve not thought of stuff to put there, or the stuff I’ve thought about putting there I figured may bore ya.

So, I started on a Retro Remake, and it took me a while to rip the maps (which I’ve ripped all 5) and I’ve started to convert the maps into the actual game, but I was all ‘graphiced’ out, so I decided to put a hold on it, and come back to my other project ‘Highrise Escape’.

I’d finished the Video Meanies, and had a break, started playing (and Streaming) Elite Dangerous, but after a little while, I realized I was using it as an excuse to not code. At the time I had a bug in my Highrise Escape and I’d finished ‘Video Meanies’. So I decided to start the Retro Remake to get my coding juices flowing again, which they did. I decided to look at Highrise, so I could see if I could find the bug that had stopped me coding it.

Funny thing is, I did find it. I fixed it and decided to put the Retro Remake on hold for a while (as to not get bored with it) and do a little on Highrise.

So, I ended up fixed the question box bug, and added a ‘Frost Thrower’ like a Flame Thrower but it slows down the enemy. I also add a ‘Static Bomb’ which you drop and run, and it explodes, shrapnel killing any enemies. I’m also working on a ‘chucking object’ for things like ‘Grenades’, ‘Spanners’, or general objects in the game. But due to the compile times of the main game, I sometimes have to do a ‘prototype’ of the part I would like to include into the game.

I’ve not put any downloads into this, as it’s pretty much the same as the last. (but I can provide if asked)

You can see below the game as it is, and the prototype below.

 

Category: PJGHangouts | Comments Off on Still coding, but pausing recent Retro Remake, spun back up ‘Highrise Escape’ #indiedev #gamedev
May 24 2017

Video Meanies compiled to Apple Mac and Linux for testing #indiedev #gamedev #gaming #WednesdayWisdom

A wise person once told me, listen to your userbase. 🙂

After getting a little feed back from my first post, it would appear there is a need for a Linux version and a Mac version.

Having the option to do this, I decided I would. So, that being said, I’ve compiled both and I have tested it on El Capitan on the Mac, and Ubuntu 16.04LTS on Linux.

Links are below.

I’m assuming if you are a Linux user you’ll know how to install and the same goes for Mac users, if you are unable to install it, remember, Google is your friend. I pretended to be a user who didn’t know and found plenty of links around to show me how to get things working, to stop the ‘security questions’ on the Apple Mac, how to download and install a .deb package, etc, etc

Feel free to provide feedback if they don’t work on your machine, but only when it comes to the running of the game, not on how to get it installed, etc

Linux Ubuntu 16.04LTS

Apple Mac El Captian
http://pjg-developments.com/videomeanies/videomeanies.app.zip

Windows .exe zipped up in-case people want it
http://pjg-developments.com/videomeanies/VideoMeaniesRemake.zip

Hope you enjoy it. (Hope it works 🙂 )

Category: PJGHangouts | Comments Off on Video Meanies compiled to Apple Mac and Linux for testing #indiedev #gamedev #gaming #WednesdayWisdom